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A challenge that transforms into an exercise in absolute precision. The interaction requires extreme hand-eye coordination. Each attempt is binary: either the distance between the player-controlled segment and the central square is identical to the randomly generated segment to the pixel, or the action fails instantly. The lack of margin for error shifts the focus from a simple glance to pinpoint mastery of movement, making each session a test of geometric rigor where perfection is the only criterion for success.
💾 FREE download or play in browser. The download includes the game ROM, PDF manual, and BEZEL for the Stella emulator.

💻Press SELECT to start the game. For every game attempt, two lines appear on the sides of the central square: the left one in a random position, the right one the line controlled by the joystick/keyboard. When you think you have placed the line the same distance from the square as the random one, press fire/space. If you guessed the distance correctly, the square and your line turn green. If you get the distance wrong, the square turns red and a red line appears in the correct position. You have thirty-two attempts for each game, indicated by the bar at the bottom. Joystick-down/arrow-down to move to the next attempt.
🏆I make games exclusively for the Atari 2600 and would like to get into the Guinness Book of Records as the single person/company to have made the most games for a single console. More than Atari itself. That's why I've set myself the goal of making at least 180. I'd like to do that by the end of the year.
🎮The games I released last year (over 40) will be free to download forever, but to fund this endeavor, the ones released in 2026 will be available for the ridiculous price of $2 (not exactly everyone 😉). If you'd like to help, I'd be grateful.
👍🏻You'll also find new releases on Mastodon, Bluesky , X and Facebook where you'd be welcome to leave a like.
🔨I can make custom games for free for anyone who requests them (as long as they're within my capabilities). Email me at the address below.
🤖AI Disclosure: This game was entirely programmed and written by me without the use of AI. Artificial intelligence was used solely to assist in the creation of the graphical assets.
| Published | 5 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Marc Vittorini |
| Tags | 8-Bit, atari, atari2600, gamedev, Homebrew, indiegame, retrodev, retrogaming, vcs |
| AI Disclosure | AI Assisted, Graphics |
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